Symbian OS C++ for Mobile Phones
Symbian OS is used in a variety of phones with widely differing screen sizes. Some have full alphanumeric keyboards, some have touch-sensitivescreens, and some have neither. In order to enable this kind of variation, a range of user interface designs is required. As far as possible, the material in this book is independent of any particular user interface. However, real applications run on real phones so, where necessary, we have chosen to take the user interface known as UIQ and the Sony Ericsson P800 phone as concrete examples. Where we need to refer to a specific compilation tool, we use the Metrowerks C++ compiler and the Metrowerks CodeWarrior IDE.
Symbian OS C++ for Mobile Phones complements Symbian OS software development kits. When you've put this book down, the UIQ SDK will be your first resource for reference information on the central Symbian OS APIs that we cover here. For more specialized and up-to-date information relating to a specific mobile phone, you will probably need to refer to a phone-specific SDK, available from the relevant manufacturer.
The SDKs contain valuable guide material, examples, and source code, which together add up to an essential developer resource. We've pointed to these where they tie in with the book content. But as a general rule, look in the SDK anyway: you'll usually find additional information that explains things further than we could in this one book.
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